You know you’ve successfully created a well-rounded character when they hijack your expository/setup scene and fill it with their abandonment issues.
Weee! Rey’s a bit mercurial.
Robert (check the comments) suggested I should focus less on the backgrounds to move things along. Sorry, Robert. I didn’t do that. Basically, what happened is that a very long time ago I created the backgrounds that make up Rey’s apartment. Then I reused some assets by opening that file, […]
One possible solution to the pacing problem: Bigger comic. Downside: requires more art. Upside: doesn’t take that much longer to produce. We shall see how this goes,
Canadian spy. Those are two words you don’t hear together very often.
Still not ready to talk.
Unplanned week off. It’s not that I don’t care about feeding my audience because I do. I don’t want to talk about it.
I’m often conflicted about what the characters should actually say. I try to be good about balancing the characters’ personality with the exposition and to be careful about having them tell each other things they’d already know. I recently had a short discussion about “show, don’t tell,” and it occurred to me […]
And we’re back! That was (not) a relaxing bit of time off. Still, progress was made. The next few pages will answer some of the questions the previous 59 have raised. Only some. I can, however, promise you which question will not be answered: Which questions are being answered here. […]